map name: AODtankDefenceByThebunnybruce (zero hour)

author name: bruce (nick: thebunnybruce)

email: thebunnybruce007@gmail.com / mrbrucebentley@gmail.com

players: 7 player map, three to six hunman players vs one AI gla enemy

Game: command and conquer generals zero hour

map type: AOD (art of defence) cooperative team of human players vs one gla AI enemy

map goal: the player must stop the enemy from crossing the blue line untill the timer
has expired. capture the area over the blue line and then hold it.

strategies: players must build anti tanks, anti air and defence by the beacons shown on
map, each player has set units to build, some of the best tanks and troops are
avalible to build. players will get the standard general powers of the faction they
have picked. i recommend the heavy tanks in front, follow by powerfull anti tank and
anti troop behind them, then 'plenty' of anti air just behind them.
Your cash suplys are located to the west side of the map, and wont run out for the
entire game. all upgrades can be found in the suply center and black market.

map details: this map is mostly clear of extra units/buildings to allow smooth game
play in the late game. the extended section of map on the right side is to allow
spawning units to come onto the map with causing lag from blocked terrain.

Thanks to the following for helping to play test this map and fix:
RUFFY
tomma2
razor186
jacko
AODmofo^^
pasha81
Sealmember007
saliy
i^love^mixery